I'm loving ShaderMon so far, but I am unable to get any HDR lighting to work with my icon renderings. I've tried the defaults that ShaderMonger comes with to no avail, and also tried creating a simple custom lighting setup as well.
Also while switching to another HDR file (which I copied into the default IBL directory first) Maya would freeze entirely when I went to extract the shader from my object. No CPU usage, it just froze and I had to manually crash Maya from Task Manager.
I'm using Maya 2012 and Win7 x64, Phenom 1100T with 8GB of RAM and a Geforce 550Ti, if that helps.
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