First of all thanks for this scripts! This is a good idea. It's too bad that autodesk didnt created such thing in maya....
I think import from library to project with texture files will be usefull thing. Most of time i keep projects on server to use renderfarm, that's why all textures should be located in project on server. But when im importing shader form library, texture's path are located at local pc. Is it posible to import shader with textures to project (and if posible) with changed relative path in scene?
p.s. sory for bad english 8)
[Last edited Jun 22, 2012 15:28:45]